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Adobe Animate Classroom in a Book 2024 Release by Russell Chun, ISBN-13: 978-0138317713

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Description

Description

Adobe Animate Classroom in a Book 2024 Release by Russell Chun, ISBN-13: 978-0138317713

[PDF eBook eTextbook]

  • Publisher: ‎ Adobe Press; 1st edition (2024)
  • Language: ‎ English
  • ISBN-10: 0138317712
  • ISBN-13: 978-0138317713

The fastest, easiest, most comprehensive way to learn Adobe Animate! Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does—an official training series from Adobe, developed with the support of Adobe product experts. Adobe Animate Classroom in a Book 2024 Release contains 10 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the application. You can follow the book from start to finish or choose only those lessons that interest you. The 2024 release of Adobe Animate brings significant performance boosts through native Apple Silicon M1 and M2 support to unleash your productivity and creativity. A sleek new user interface delivers a consistent experience across Creative Cloud applications. Enhancements to animation controls and publishing options for SVG, WebGL, HTML5, animated GIFs, and HD broadcast video make Adobe Animate the continuing go-to choice for animation, multimedia, and interactive media. Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe Animate 2024 Release software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Animate software. “I have relied on the Adobe Classroom in a Book series for years. They are always comprehensive, and give you a solid balance between new features and the fundamentals. They are always the recommended centerpiece of my training classrooms!” Mike Witherell, Adobe Certified Expert TrainingOnsite.com “Learn smart with Classroom in a Book series! This is the ‘go-to’ resource for Adobe professionals—users, educators, and Certified Instructors.” Christine Abunassar, CEO, ThinkB!G.LearnSmart Apple & Adobe & Microsoft Authorized Training Center.

Table of Contents:

Cover Page

Title Page

Copyright Page

Where are the Lesson Files?

Contents at a Glance

Contents

Getting Started

About Classroom in a Book

What’s new

Prerequisites

Installing Animate

Online content

How to use the lessons

Additional resources

Adobe Authorized Training Centers

About the Author

1. Getting Acquainted

Starting Adobe Animate and opening a file

Understanding document types and creating a new document

Getting to know the workspace

Working with the Library panel

Understanding the Timeline panel

Organizing layers in a timeline

Using the Properties panel

Using the Tools panel

Adding layer effects

Undoing steps in Animate

Previewing and exporting your movie

Modifying the content and Stage

Saving your movie

Review questions

Review answers

2. Creating Graphics and Text

Getting started

Understanding strokes and fills

Creating shapes

Making selections

Editing shapes

Using variable-width strokes

Organizing your drawing

Using brushes

Creating curves

Using brush mode options

About symbols

Creating symbols

Managing symbol instances

Using gradient fills

Using transparency to create depth

Applying filters and color effects

Creating and editing text

Aligning and distributing objects

Sharing your final project

Collaborating via the Assets panel

Review questions

Review answers

3. Animating Symbols with Classic Tweens

Getting started

About animation

Importing Photoshop assets

Animating position

Animating scale

Animating multiple properties

Changing the pacing and timing

Animating transparency

Easing

Animating filters

Automatic rotations

Creating a path for motion

Creating nested animations

Editing multiple frames

Adding a 3D title

Exporting your final movie

Review questions

Review answers

4. Layer Parenting and Character Animation

Getting started

Layer parenting

Tweening instances in connected layers

Graphic symbols for lip-syncing dialogue

Review questions

Review answers

5. Animating with Modern Rigging

Getting started

What is modern rigging?

Using the Asset Warp tool

Editing your rig

Animating your rig

Organizing warped assets

Editing warped assets

Rigs with branching joints

Warp options

Propagating rig edits

Single joints

Using Flexi bones

Making envelope deformations

Review questions

Review answers

6. Animating Symbols with Motion Tweens

Getting started

Understanding the project file

About motion tweens

Editing the path of motion

About the Motion Editor

Viewing options for the Motion Editor

Adding complex eases

Review questions

Review answers

7. Animating the Camera

Animating camera moves

Getting started

Using the camera

Attaching layers to the camera for fixed graphics

Exporting your final movie

Review questions

Review answers

8. Animating Shapes and Using Masks

Getting started

Animating shapes

Understanding the project file

Creating a shape tween

Using shape hints

Changing the pace

Easing a shape tween

Creating and using masks

Animating the mask or masked layers

Previewing animations with onion skinning

Shape tweening the fills of shapes

Review questions

Review answers

9. Inverse Kinematics with Bones

Getting started

Character animation with inverse kinematics

Creating the pedaling cycle

Disabling and constraining joints

Adding poses

Inverse kinematics with shapes

Simulating physics with springiness

Tweening automatic rotations

Rig mapping

Review questions

Review answers

10. Creating Interactive Media

Getting started

About interactive media

ActionScript and JavaScript

Creating buttons

Preparing the timeline

Creating destination keyframes

Navigating the Actions panel

Adding JavaScript interactivity with the Actions panel wizard

Creating the “Shop now” button

Playing animation at the destination

Animated buttons

Review questions

Review answers

Next steps

Index

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